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Survey of iPad owners

October 21, 2010 by MobileWebGo

http://cmcopywriters.co.uk/ipad-consumer-usage-study\\

54 percent of iPad owners download books

October 21, 2010 by MobileWebGo

It is quite striking that books are the second highest category.

http://www.fiercemobilecontent.com/story/nielsen-most-ipad-owners-downlo...

iPad allows special needs children to speak; much cheaper than $8000 speech devices

October 20, 2010 by MobileWebGo

Article text: 

In a sign of how tablets may revolutionize treatment for some disorders, parents find that their special needs children can use the iPad to produce speech. However, Medicare does not cover reimbursement for iPads, because they are general purpose.

13% of top iPad apps made by Gamesalad software (launch day)

September 21, 2010 by MobileWebGo

Article text: 

AUSTIN, TX – April 6, 2010 – GameSalad, the game creation tool from Gendai Games, today announced that is has met with incredible success through this past weekend’s launch of Apple’s iPad. On launch day, the list of Top 100 Paid Games for the iPad included 13 titles developed using GameSalad. Games, built by members of GameSalad’s community of independent developers, include:

* #47 Picture Hunter HD by Stacey Bennett
* #51 Doodle Cannon HD by Steve Hoffman
* #57 Tumble Blocks HD by Stacey Bennett
* #60 Go Ladybug, GO! by James Fletcher
* #62 Battle Pong by Kyle Sanderson
* #65 Red Block Remover 2 HD by Stacey Bennett
* #74 Jumpo! HD by olsonvox
* #79 Adrenaline Arcade by Beansprites LLC
* #84 Magic Van Ride HD by James Fletcher
* #88 Tru3d Doodle Pad HD by James Fletcher
* #89 Kid Music Wonder by Beansprites LLC
* #90 Wacky Circus Pinball HD by DeMentid Apps
* #94 Endless Apples 2 by Beansprites LLC

USA: 52 percent of gamers play on iPod, iPhone, or iPad, from Newzoo

September 13, 2010 by MobileWebGo

Article text: 

Excerpt

Apple CEO Steve Jobs’ bold claim that Apple owns 50 percent of the mobile gaming market might not actually be a part of his reality distortion field, according to a recent survey of gamers.

40.1 million of the 77 million Americans playing games on mobile devices play them on the iPhone, iPod Touch or iPad — nearly catching Nintendo’s 41 million gamers playing the DS and DSi and blowing well past Sony’s 18 million gamers on its Playstation Portable device — according to the Newzoo International Gamers Survey 2010.

iPad users spend 15 to 20 percent more; >1.5 percent of purchases from mobile; Kenneth Cole

September 3, 2010 by MobileWebGo

Article text: 

Excerpt

Not only is it compounding – the average order on the iPad is about 15 to 20 percent higher than on any other mobile device,” he said. “IPad users have discretionary funds and they’re discretionary shoppers.”

...

Mr. Davis emphasized the importance of Kenneth Cole’s mobile-optimized Web site for the retailer’s holiday strategy.

Mobile purchases accounted for 1.5 percent of Kenneth Cole revenue, before the company even had an optimized mobile Web experience (see story).

The retailer partnered with Usablenet to develop a mobile site and released it on July 19, a 79-day turnaround.

...
The growth of mobile Web
Mr. Davis cited a Morgan Stanley study which found that iPhone and iPod touch are the fastest-ever adopted consumer electronics technologies.

The Apple devices accumulated an estimated 86 million mobile Web subscribers in their first 20 quarters on the market.

By comparison, desktop Web service Netscape amassed around 18 million subscribers in its first 20 months, while AOL accumulated 8 million subscribers by the same point in its lifecycle.

The smartphone market is booming, and will likely surpass the desktop and laptop PC markets in the next two years.

In 2010, desktop and notebook PC sales will combine for an estimated 350 million shipments, compared to about 250 smartphone shipments.

However, smartphones are expected to account for nearly 500 million shipments in 2012, leapfrogging desktops and laptops.

In addition, mobile Internet users will surpass desktop Internet users in 2014.

“From a global perspective, there will be an inflection point by the end of 2012,” Mr. Davis said. “By 2013, more smartphones will ship than desktop and laptop computers.

“The inflection point is going to be sooner than people maybe think,” he said. “Your thought process should be ‘I have to get in the game now.”

Doing mobile commerce right
Retailers diving into mobile commerce need to think outside the box and understand that mobile drives sales in more ways than via mobile shops, applications and store locators, Mr. Davis said.

The Kenneth Cole executive highlighted multiple examples of mobile activities that drive sales, but are not immediately associated with commerce.

Examples included individuals sending pictures to one another asking advice about purchases, showing off cool new products to friends and using PDFs of bar codes from tickets or receipts that were never intended for mobile use in order to receive discounts.

“Mobile commerce is more than just putting transactions through mobile devices,” Mr. Davis said. “It is everyday occurrences in everyday life.

“Texting and twittering about items – all those interactions with friends and family are driving commerce whether you think about it or not,” he said. “It’s amazing what people are doing without even realizing it.”

Shoppers evolved from enabled via wired Internet in the 1990s to empowered by companies such as Google and Amazon in the early 2000s, according to Mr. Davis.

The next step in that progression is towards entitled shoppers, who have the expectation of speed and convenient commerce experiences through their mobile devices.

“As a retailer, there is a certain level of expectation consumers have from the marketplace, and if you don’t have it, you’re forgotten about,” Mr. Davis said. “There’s no ‘location, location, location’ on the Internet.

“If [a retailer’s mobile commerce] experience is subpar, the customer can move between storefronts much faster and more efficiently in than in the real world,” he said. “[Commerce] is going to evolve into something else.

“I don’t know what it will be, but it will comprise itself heavily in the mobile market.”

View the Kenneth Cole presentation here
http://www.mobilecommercedaily.com/wp-content/uploads/2010/09/mobilemark...